Complete implementation support on projects of all kinds and sizes

• Participation in the project during the whole pre-production period;
• Worked-out scheme for remote collaboration with developer (Perforce, GitHub, Subversion, Dropbox, FTP and so on);
• Working on game audio with different sound systems: FMOD, Wwise, Unity, Unreal Engine, ELIAS, BASS audio, Open AL, Direct Sound 3D.
• Project management, integration, and consultation.
Interested in Consultation?